Alakazam

$29.16

Card Number / Rarity:1 / Holo Rare

Card Type / HP / Stage:Psychic / 80 / Stage 2

Card Text:Pokemon Power: Damage Swap

As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokemon to another as long as you don't Knock Out that Pokemon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed.

Attack 1:[PPP] Confuse Ray (30)

Flip a coin. If heads, the Defending Pokemon is now Confused.

Weakness / Resistance / Retreat Cost:P / None / 3

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Card Number / Rarity:1 / Holo Rare

Card Type / HP / Stage:Psychic / 80 / Stage 2

Card Text:Pokemon Power: Damage Swap

As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokemon to another as long as you don't Knock Out that Pokemon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed.

Attack 1:[PPP] Confuse Ray (30)

Flip a coin. If heads, the Defending Pokemon is now Confused.

Weakness / Resistance / Retreat Cost:P / None / 3

Card Number / Rarity:1 / Holo Rare

Card Type / HP / Stage:Psychic / 80 / Stage 2

Card Text:Pokemon Power: Damage Swap

As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokemon to another as long as you don't Knock Out that Pokemon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed.

Attack 1:[PPP] Confuse Ray (30)

Flip a coin. If heads, the Defending Pokemon is now Confused.

Weakness / Resistance / Retreat Cost:P / None / 3